I agree with you in that most of the code I start out with usually contains some dirty hacks that I later refactor. But that is just my personal approach to programming -> get something running quickly and iterate on it

That being said, based on my personal experience with Julia (which is about 2 months now) one can write simple readable code that is also efficient. To me it was just a matter of getting used to the language. Coming from C++ and Scala that "getting used" took me about 1 month.

To me the most important aspect to at least somewhat consider the two-language problem addressed is that non-programmers should be able to read and understand an underlying implemented algorithm if he/she has the domain knowledge. With underlying I mean the algorithm that really does the heavy lifting. I am pretty happy with the state of Julia in that regard


On 2015-10-18 14:51, Sisyphuss wrote:
The two-language problem refers to prototyping with one slow dynamic language and rewrite it with a fast static language for the final product.

If Julia really solves the two-language problem, it should meet the following criteria: Let A be the code written during prototyping, B be the code written for the final product, with a small net increment $\Delta$, A+\Delta=B.

If Julia uses one code style to do prototyping, and then uses a completely different style to write final product, then it can't be called the same language. At best, Julia turns the 2-language problem to a 1.5-language problem.



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