My main concern is predictability. 

Imagine that I define a type Foo and start playing around with it - define some 
functions that work on foot, perhaps one or two types that hold foos, and 
manipulate a bunch of Foo instances.

Then, I redefine the Foo type - say, I add a field. Which of the other things 
that I have defined are still valid?

If I understand the motivation for this feature correctly, it's to make 
exploratory programming easier. However, I think it would actually make it a 
lot more difficult - it would basically give you a bazooka so heavy that the 
only thing you can reasonably aim at is your own foot... 

//T 

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