Hi,

For QML.jl, I have created an experimental OpenGL QML type that can be used 
as rendering target for GLAbstraction.jl by simply skipping the GLFW 
commands and drawing directly to the Qt-provided context (code: 
https://github.com/barche/QML.jl/blob/master/example/gltriangle.jl). I 
attempted to do the same using GLVisualize, but the result crashes. The 
code is here: 
https://github.com/barche/QML.jl/blob/master/example/glvisualize.jl

What is the proper way to make GLVisualize use an existing (non-GLFW) 
OpenGL context?

Cheers,

Bart

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