Hi, For QML.jl, I have created an experimental OpenGL QML type that can be used as rendering target for GLAbstraction.jl by simply skipping the GLFW commands and drawing directly to the Qt-provided context (code: https://github.com/barche/QML.jl/blob/master/example/gltriangle.jl). I attempted to do the same using GLVisualize, but the result crashes. The code is here: https://github.com/barche/QML.jl/blob/master/example/glvisualize.jl
What is the proper way to make GLVisualize use an existing (non-GLFW) OpenGL context? Cheers, Bart
