In .h file it says "#define SOCKCAST (char *)", but i thing the function MServerInit is doing this:http://www.linuxhowtos.org/C_C++/socket.htm with server side version. This is not familiar to me. Maybe I have to code the "MServerInit" from the start to Julia?
tiistai 12. heinäkuuta 2016 14.50.49 UTC+3 Bart Janssens kirjoitti: > > What is the definition of SOCKET in your C code? > > On Tue, Jul 12, 2016 at 1:43 PM Karli Kund <karl...@gmail.com > <javascript:>> wrote: > >> Thanks a lot. It can call the function now and fills the sockfd(fd) with >> output. But its wrong output. It should be 128, but in Julia set it 552. I >> try different variables (8,16,32,64). nothing helps. Don't know if its >> Julia problem or what. >> >> >> tiistai 12. heinäkuuta 2016 0.31.46 UTC+3 Bart Janssens kirjoitti: >> >>> That looks very much like a plain C API, so I guess you'll get by with >>> ccall. What to pass as socket depends on the type, but presumably you can >>> pass a pointer to some integer type. Supposing SOCKET is a 32bit integer, >>> something like this might work: >>> fd = Array{Int32}(1) >>> ccall((:MServerInit, your_lib), ..., (Ptr{Int32), ...), fd, ...) >>> >>> I'm assuming here that MServerInit initializes the value of fd, if you >>> need to pass it a valid value you probably need to call another C function >>> to obtain it first. >>> >>> >>> Op ma 11 jul. 2016 11:28 schreef Karli Kund <karl...@gmail.com>: >>> >> >>>> Found a solution or problem. My .dll file was 32-bit and Julia was 64. >>>> So luckily I have 64-bit version of the library also, so now it founds >>>> it. Now I have problem with variables that go in and returns. Function >>>> that >>>> I'm calling is "int MServerInit(SOCKET *sockfd, int port)". It should >>>> return int. Problem is with that "SOCKET *sockfd" variable. how to I send >>>> that? In visual studio, if I pause it, it shows 128 number. So it's bit >>>> rate? >>>> >>>> >>>>>> >>>>>>