Alternatively, you can remove the lines in Nemo/deps/build.jl that invoke
git. They aren't actually needed to run Nemo. They just download the source
code for the various modules, which are prebuilt anyway on Windows.

But I can't guarantee it'll work. We haven't worked on supporting rc0 yet.

Bill.

On 31 July 2016 at 18:32, Bill Hart <[email protected]> wrote:

> It's because git has been removed on Windows in rc0. We don't support it
> yet. You should be ok if you use Julia 0.4.6.
>
> Bill.
>
> On 31 July 2016 at 17:57, Chris Rackauckas <[email protected]> wrote:
>
>> Hey,
>>   I am really interested in trying Nemo since I want to use the ArbFloats
>> and ArbReals in DifferentialEquations.jl for "faster BigFloats". However, I
>> am getting the following error when trying to build Nemo:
>>
>> julia> Pkg.build("Nemo")
>> INFO: Building Nemo
>> WARNING: `@windows` is deprecated, use `@static is_windows()` instead
>>  in depwarn(::String, ::Symbol) at .\deprecated.jl:64
>>  in @windows(::Any, ::Any) at .\deprecated.jl:473
>>  in include_from_node1(::String) at .\loading.jl:426
>>  in evalfile(::String, ::Array{String,1}) at .\loading.jl:442 (repeats 2
>> times)
>>  in cd(::##2#4, ::String) at .\file.jl:48
>>  in (::##1#3)(::IOStream) at .\none:13
>>  in open(::##1#3, ::String, ::String) at .\iostream.jl:113
>>  in eval(::Module, ::Any) at .\boot.jl:234
>>  in process_options(::Base.JLOptions) at .\client.jl:239
>>  in _start() at .\client.jl:318
>> while loading C:\Users\Chris\.julia\v0.5\Nemo\deps\build.jl, in
>> expression starting on line 1
>>   % Total    % Received % Xferd  Average Speed   Time    Time     Time
>>  Current
>>                                  Dload  Upload   Total   Spent    Left
>>  Speed
>> 100 85504  100 85504    0     0   668k      0 --:--:-- --:--:-- --:--:--
>>  668k
>>   % Total    % Received % Xferd  Average Speed   Time    Time     Time
>>  Current
>>                                  Dload  Upload   Total   Spent    Left
>>  Speed
>> 100  672k  100  672k    0     0  2690k      0 --:--:-- --:--:-- --:--:--
>> 2690k
>>   % Total    % Received % Xferd  Average Speed   Time    Time     Time
>>  Current
>>                                  Dload  Upload   Total   Spent    Left
>>  Speed
>> 100  450k  100  450k    0     0  1925k      0 --:--:-- --:--:-- --:--:--
>> 1925k
>> ================================[ ERROR: Nemo
>> ]=================================
>>
>> LoadError: chdir C:\Users\Chris\.julia\v0.5\Nemo\deps/antic: no such file
>> or directory (ENOENT)
>> while loading C:\Users\Chris\.julia\v0.5\Nemo\deps\build.jl, in
>> expression starting on line 121
>>
>>
>> ================================================================================
>>
>> ================================[ BUILD ERRORS
>> ]================================
>>
>> WARNING: Nemo had build errors.
>>
>>  - packages with build errors remain installed in
>> C:\Users\Chris\.julia\v0.5
>>  - build the package(s) and all dependencies with `Pkg.build("Nemo")`
>>  - build a single package by running its `deps/build.jl` script
>>
>>
>> ================================================================================
>>
>> This is on v0.5-rc0 with Windows 10.
>>
>> On Saturday, July 30, 2016 at 6:33:17 PM UTC-7, Marcus Appelros wrote:
>>>
>>> The use case is similar to AlphaGo, ie deterministic full information
>>> game with a huge state space.
>>>
>>> That reinforcement package looks interesting, looking into it. Love to
>>> collaborate
>>>
>>
>

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