Hi,

I don't understand what is the exact sequence of operations, but I think 
that performing difference/union operations using layers which are not 
noded together and floating point coordinates will most likely give 
micro slivers and micro-holes.
It happens, for example, because intersection points are added in 
resulting geometries, but not in source geometries which is let unmodified.
I think that overlay, on the other hand, adds nodes on both layers so 
that this kind of problem can be avoided.

my 2 cents

Michaël


Stefan Steiniger a écrit :
> Hei, just saw that bug report.
> stefan
> ========
>
> http://sourceforge.net/tracker/?func=detail&aid=2962200&group_id=118054&atid=679906
>  
>
>
>
>
> I've been able to re-create this error in JUMP using the attached files.
> Using the Source feature, I difference each of the Difference features 
> from
> it individually. What I'm left with is an almost correct result. There
> are very small slivers remaining in the differenced area that 
> shouldn't be
> there. I confirmed this by unioning the Difference features together and
> comparing the results. The union result of the Difference features has no
> interior rings at or near the sliver areas. (POLYGON
> ((-112.50350053191575 41.07440586524802, -112.50350053191733
> 41.07440586524762, -112.503799 41.074331, -112.50350053191575
> 41.07440586524802))
> ------------------------------------------------------------------------
>
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