Thank you for the patch Matthias!

The Sunburned Surveyor

On Sat, Dec 11, 2010 at 8:48 AM, Matthias Scholz <m...@jammerhund.de> wrote:
> Hi,
>
> I've commited a small patch for the statusbar of the WorkbenchFrame. Now
> it is possible that you can change the size of the statusbar contents.
> The location of the JSplitPane dividers will be automatically saved and
> restored in the Blackboard (workbench-state.xml).
> Second I've updated the es, fi, fr and it lang files for
> ui.WorkbenchFrame.copy-to-clipboard.
>
> Regards
>
> Matthias
>
>> Hi Matthias
>>
>>> @Michaël
>>> I agree you, that long coordinates are not completely shown in the
>>> statusbar. To add a tooltip with the full coordinates are only one line
>>> of code, but this makes no sense for me. If you move the mousepointer
>>> outsite the map onto the coordinatelabel to see the tooltip, then the
>>> coordinates will be changed through the mouse movement.
>>>
>> Of course, you're right ! what a foolish idea ;-)
>>
>>> A solution can be a kind of configurable statusbar. Configurable should
>>> be which information are displayed and the size of the label/textfield.
>>> The size (width) can be changed as a JSplitPane.
>>>
>> Yes, it could be a cool feature, but it's more work ;-(
>> Meanwhile, maybe giving a bit more place to the coordinate label could
>> be satisfactory
>>
>> Michaël
>>
>>> Regards
>>>
>>> Matthias
>>>
>>>
>>>
>>>> smells like a feature request containing
>>>>
>>>> - mark-/copyable text (also context menu) by not using labels in the 
>>>> statusbar
>>>> - hint popups with content and hint that copying is possible
>>>>
>>>> .. ede
>>>>
>>>> On 23.11.2010 13:10, Michaël Michaud wrote:
>>>>
>>>>
>>>>> Hi,
>>>>>
>>>>> I think I would follow ede's suggestion to replace labels by text 
>>>>> objects, but I don't really need this functionnality right now.
>>>>>
>>>>> One thing I find annoying about the status bar is that the coord section 
>>>>> on the right does not always display y completly if coord x has too many 
>>>>> decimals, and there is no tooltip to have the full text (as in the second 
>>>>> status bar section).
>>>>>
>>>>> Michaël
>>>>>
>>>>> Le 23/11/2010 11:26, Giuseppe Aruta a écrit :
>>>>>
>>>>>
>>>>>> Hi Matthias
>>>>>> This sound useful, I think we should add a pop-up windows on statusbar 
>>>>>> (if possible) that informs the user to double click to copy to the 
>>>>>> clipboard
>>>>>> Peppe
>>>>>>
>>>>>> --- *Mar 23/11/10, edgar.sol...@web.de /<edgar.sol...@web.de>/* ha 
>>>>>> scritto:
>>>>>>
>>>>>>
>>>>>> Da: edgar.sol...@web.de<edgar.sol...@web.de>
>>>>>> Oggetto: Re: [JPP-Devel] Copy statusbar to clipboard
>>>>>> A: "OpenJump develop and use"<jump-pilot-devel@lists.sourceforge.net>
>>>>>> Data: Martedì 23 novembre 2010, 10:52
>>>>>>
>>>>>> I guess the simplest solution would be an exchange of the the
>>>>>> labels with text objects that support editing by default. This
>>>>>> would enable marking/copy/paste and context menu automagically.
>>>>>>
>>>>>> ..ede
>>>>>>
>>>>>> On 22.11.2010 22:22, Matthias Scholz wrote:
>>>>>>
>>>>>>
>>>>>>> Hi,
>>>>>>>
>>>>>>> I've made a little patch in WorkbenchFrame.jbInit(). I've added a
>>>>>>> MouseListener to the messageLabel, which is copying the text of the
>>>>>>> statusbar to the clipboard. This is usefull if you need the
>>>>>>>
>>>>>>>
>>>>>> result of
>>>>>>
>>>>>>
>>>>>>> the measurement tool in an other application. Now if you make a
>>>>>>> doubleclick in the statusbar, the text was copyed to the clipboard.
>>>>>>>
>>>>>>> An other idea is that you can select which part you want to
>>>>>>>
>>>>>>>
>>>>>> copy. Such
>>>>>>
>>>>>>
>>>>>>> as the area value only.
>>>>>>>
>>>>>>> What does the other people mean?
>>>>>>>
>>>>>>> Regards
>>>>>>>
>>>>>>> Matthias
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> ------------------------------------------------------------------------------
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>>>>>> ------------------------------------------------------------------------------
>>>>>> Increase Visibility of Your 3D Game App&  Earn a Chance To Win $500!
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>>>>>> ------------------------------------------------------------------------------
>>>>>> Increase Visibility of Your 3D Game App&  Earn a Chance To Win $500!
>>>>>> Tap into the largest installed PC base&  get more eyes on your game by
>>>>>> optimizing for Intel(R) Graphics Technology. Get started today with the
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>>>>>> grabs.
>>>>>> http://p.sf.net/sfu/intelisp-dev2dev
>>>>>>
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>>>>> ------------------------------------------------------------------------------
>>>>> Increase Visibility of Your 3D Game App&   Earn a Chance To Win $500!
>>>>> Tap into the largest installed PC base&   get more eyes on your game by
>>>>> optimizing for Intel(R) Graphics Technology. Get started today with the
>>>>> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
>>>>> http://p.sf.net/sfu/intelisp-dev2dev
>>>>>
>>>>>
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>>>> ------------------------------------------------------------------------------
>>>> Increase Visibility of Your 3D Game App&  Earn a Chance To Win $500!
>>>> Tap into the largest installed PC base&  get more eyes on your game by
>>>> optimizing for Intel(R) Graphics Technology. Get started today with the
>>>> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
>>>> http://p.sf.net/sfu/intelisp-dev2dev
>>>> _______________________________________________
>>>> Jump-pilot-devel mailing list
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>>>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
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>>>>
>>> ------------------------------------------------------------------------------
>>> Increase Visibility of Your 3D Game App&  Earn a Chance To Win $500!
>>> Tap into the largest installed PC base&  get more eyes on your game by
>>> optimizing for Intel(R) Graphics Technology. Get started today with the
>>> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
>>> http://p.sf.net/sfu/intelisp-dev2dev
>>> _______________________________________________
>>> Jump-pilot-devel mailing list
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>>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
>>>
>>>
>>>
>>
>>
>> ------------------------------------------------------------------------------
>> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
>> Tap into the largest installed PC base & get more eyes on your game by
>> optimizing for Intel(R) Graphics Technology. Get started today with the
>> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
>> http://p.sf.net/sfu/intelisp-dev2dev
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