https://bugs.kde.org/show_bug.cgi?id=356581

Thomas Lübking <thomas.luebk...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
           Severity|major                       |normal
         Resolution|---                         |UPSTREAM
              Flags|                            |Catalyst+

--- Comment #1 from Thomas Lübking <thomas.luebk...@gmail.com> ---
Unredirection is not capable of increasing performance.
The GL context is up and running and all ressources (except for the texture of
the unredirected window) are still taken.

http://blog.martin-graesslin.com/blog/2011/04/turning-compositing-off-in-the-right-way/

Either use a rule to block the compositor for certain windows or check out
http://kde-look.org/content/show.php/GameMode?content=156659

For ideas why fglrx performs lousy w/ running compositor, please attach the
output of "qdbus org.kde.KWin /KWin supportInformation" and note the game(s)
you tried.

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