https://bugs.kde.org/show_bug.cgi?id=497392
Bug ID: 497392
Summary: Dedicated animation camera as alternative to transform
masks
Classification: Applications
Product: krita
Version: unspecified
Platform: unspecified
OS: All
Status: REPORTED
Severity: wishlist
Priority: NOR
Component: Animation
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
This is a feature request submission of what this krita-artist thread is
talking about:
https://krita-artists.org/t/2d-camera-movement/89628
The usage of transform masks is a horrible substitute for an animation camera
because it chews up resources extremely quickly. While very simple camera
movements can be done, once you start getting complex, you're lucky if the
program doesn't crash at all while it's constantly recalculating everything.
So I propose as outlined in the thread, to either overhaul transform masks
and/or replace them with a dedicated camera. One additional suggestion is that
when you zoom in, it only takes into account what is being zoomed in rather
than the entire layer.
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