https://bugs.kde.org/show_bug.cgi?id=502855

Lukas <giga-zod...@gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |CONFIRMED
                 CC|                            |giga-zod...@gmx.net
     Ever confirmed|0                           |1

--- Comment #1 from Lukas <giga-zod...@gmx.net> ---
I tested this on Windows 10 Pro and could confirm it. I can also confirm it is
the same effect as reported in another bug
https://bugs.kde.org/show_bug.cgi?id=499696

For explanation I included a video of it. In short:

If you paint with the mirror tool enabled, the pixel is only placed when
releasing the (mouse-)button OR when you start moving the mouse. 
If you do not move the mouse while holding the button, the pixel will be placed
correctly.
If you DO move the mouse while painting, the pixel will be placed offset by one
pixel to the right or the buttom for the horizontal and vertical mirror tool
respectively.

I am not sure if this has anything to do with rounding, since it seems to
depend on the type of you give (clicking and releasing VS. clicking and
moving).

Hopefully this helps!

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