https://bugs.kde.org/show_bug.cgi?id=422905
Tiar <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #3 from Tiar <[email protected]> --- I think the problem here is not what the selection is doing, because it's doing everything correctly. It selects the fully opaque pixels fully, doesn't select fully transparent pixels, and then partially selects the semi transparent pixels. What's wrong is that the selection outline is painted around every pixel that is at least semi-selected. That means that all semi-transparent pixels will be within the selection both before and after inverting it. To prevent this from happening, the outline should be painted around every pixel that is selected in at least 50% and not painted around pixels that are selected in less than 50%. I'm not sure if that's what artists would want, though. It means that plenty of things would be outside of the perceived outline even though they are at least partially selected. Maybe instead an option to make the selection binary (fully select all partially selected pixels, or fully deselect them) would help with Tyson's usecase? -- You are receiving this mail because: You are watching all bug changes.
