https://bugs.kde.org/show_bug.cgi?id=510579

--- Comment #22 from Adel KARA SLIMANE <[email protected]> ---
> As for power usage, in the not so far future, we'll be able to do dynamic GPU 
> switching in KWin, so you could then use a KVM to switch between iGPU and 
> dGPU depending on the situation.

Is that what Mutter is doing automatically, by achieving 0% iGPU usage when
fullscreen in-game, while the monitor is still connected to the iGPU ?

> With that in mind though, I don't think there's really anything we can do here

If the answer to the above question is no, then Kwin could definitely do
something right ?

Thanks !

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