https://bugs.kde.org/show_bug.cgi?id=510579
--- Comment #14 from Adel KARA SLIMANE <[email protected]> --- > Alright, KWin is running on the integrated GPU, so the driver is doing multi > GPU copies under the hood. I would assume that if these copies were too slow, > the game would be throttled as well. Somehow, with the same configuration (monitor connected to iGPU), on GNOME the iGPU utilization is 0% while the game takes the full screen, as if it switches entirely to the dGPU (the CPU utilization remains the same, so I am assuming that it doesn't go through RAM instead), but the moment I press Win key, which triggers the overview animation, utilization on iGPU goes up (because composition is happening instead I assume): GNOME seems to be doing something better than KDE. Let me try your suggestions then come back to you -- You are receiving this mail because: You are watching all bug changes.
