https://bugs.kde.org/show_bug.cgi?id=510967

username <[email protected]> changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]

--- Comment #4 from username <[email protected]> ---
Direct Scanout never worked as expected for me. Interestingly, I noticed the
issue doesn't affect OpenGL. Whether vsync is enabled or not, glxgear always
have direct scanout. The issues mostly affect Vulkan.

Here are some observations:

KWin 6.4
Glxgears - no issues
Vkcube - mostly working, but if you press Meta key twice it might get buggy:
https://www.youtube.com/watch?v=NNMd9zEBxJQ
World of Warcraft (protonGE) - working only when you move camera:
https://www.youtube.com/watch?v=JQ8F1V_Ly2c

KWin 6.5
Glxgears - no issues
Vkcube - same as before, but need to enable vsync
World of Warcraft (protonGE) - not working at all regardless vsync is enabled
or not

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