https://bugs.kde.org/show_bug.cgi?id=509114
[email protected] changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #16 from [email protected] --- @Zamundaaa: So what would be your recommendation for now to get things displayed as intended and not clipped ? Use KWIN_DISABLE_TONEMAPPING=1 for the time being ? iirc there has been a similar situation in the past with ue5 games reporting nonsensical values (which you fixed somehow as disabling tonemapping did not help): https://bugs.kde.org/show_bug.cgi?id=500144#c6 @Calvin: So you are using the HDR WSI layer (https://github.com/Zamundaaa/VK_hdr_layer) with newer mesa ? iirc that din't work at all for me last time i tried. -- You are receiving this mail because: You are watching all bug changes.
