https://bugs.kde.org/show_bug.cgi?id=511101
--- Comment #2 from FK <[email protected]> --- (In reply to Zamundaaa from comment #1) > This needs fixing in gamescope, see > https://github.com/ValveSoftware/gamescope/pull/1999 Thanks, this fixes my issue. Wonder whether a detection of "HDR is enabled" is actually useful there, or should only depend on --hdr-enabled and further whatever the user configures in the app. Then kwin should just take care of HDR to SDR transformation if the setting is off. -- You are receiving this mail because: You are watching all bug changes.
