https://bugs.kde.org/show_bug.cgi?id=511101

--- Comment #2 from FK <[email protected]> ---
(In reply to Zamundaaa from comment #1)
> This needs fixing in gamescope, see
> https://github.com/ValveSoftware/gamescope/pull/1999

Thanks, this fixes my issue.

Wonder whether a detection of "HDR is enabled" is actually useful there, or
should only depend on --hdr-enabled and further whatever the user configures in
the app. Then kwin should just take care of HDR to SDR transformation if the
setting is off.

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