https://bugs.kde.org/show_bug.cgi?id=511793

--- Comment #6 from [email protected] ---
(In reply to william.drumright from comment #4)
> On KDE Plasma Wayland (KWin 6.5.4) with AMD GPU, games that grab/release the
> mouse cursor (e.g. World of Warcraft WOTLK / Classic) show severe frametime
> stalls when right-clicking to control the camera.
> 
> This does not occur on NVIDIA hardware.
> 
> Environment (affected system)
> OS: Archy
> KDE Plasma: 6.5.4
> Session: Wayland
> GPU: AMD RX 7900 XTX
> Driver: amdgpu + Mesa
> Monitor: 165 Hz
> Mouse: 1000 Hz polling
> Game runtime: Wine / Proton GE (DXVK)
> Game: World of Warcraft WOTLK (legacy client)
> 
> Symptoms
> Right-clicking to rotate camera causes a visible hitch / microstutter
> MangoHud FPS briefly drops to 0 exactly when the mouse button is pressed or
> released
> 
> What fixes the issue
> KWIN_DRM_NO_DIRECT_SCANOUT=1
> → Completely resolves the stutter and FPS→0 drops
> 
> Gamescope
> → Also resolves it, but causes alt-tab issues and occasional mouse/camera
> desync
> 
> Partial workaround
> Disabling in-game hardware cursor (adds mouse latency)
> 
> 
> Control test (no issue)
> Tested on a laptop with NVIDIA GPU using the same game and runtime:
> CPU: Intel i7 (12th gen)
> GPU: RTX 3070 Ti
> OS: Archy
> Session: KDE Wayland
> Mouse: 1000 Hz polling
> Same Wine/Proton GE runner
> → No stutter, no FPS drops, no Gamescope or env vars needed
> 
> 
> Likely cause
> Appears related to KWin Direct Scanout being invalidated by cursor
> visibility / pointer grab changes, causing a brief present stall. Disabling
> Direct Scanout globally avoids the issue.

Where are you adding `KWIN_DRM_NO_DIRECT_SCANOUT=1` to?

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