https://bugs.kde.org/show_bug.cgi?id=492695
Zamundaaa <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |CONFIRMED --- Comment #15 from Zamundaaa <[email protected]> --- I looked into this again, and found the actual cause of the problem: The shader clipped in the wrong place. The merge request fixes that, but there's another thing, which makes the shader only clip to much higher values than it should, if you have EDR enabled (even while it's not doing anything). I still need to fix that separately. -- You are receiving this mail because: You are watching all bug changes.
