https://bugs.kde.org/show_bug.cgi?id=514957

--- Comment #3 from Zamundaaa <[email protected]> ---
It's intentional that games are clipped to the max luminance of the output.
Games being badly affected by tonemapping is just because Windows games are
written for Windows, which does HDR very differently.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to