https://bugs.kde.org/show_bug.cgi?id=515431
Zamundaaa <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 CC| |[email protected] Status|REPORTED |CONFIRMED --- Comment #1 from Zamundaaa <[email protected]> --- This is kind of inherent to how night light is implemented. It's two steps: - in compositing, adjust content to the desired white point, and reduce brightness. Black is already on the minimum brightness though, so it stays unchanged. - as a post-processing step, map the adjusted white point to the real screen. With low color temperatures, this multiplies the red channel luminance by a high factor, up to 3x IIRC. This is what raises black levels. There is a kernel API in the works that allows us to detect if a built-in display is OLED, which would help a bit, as then we could just set the black level to zero on OLEDs. I'm not sure there's a more general solution atm. -- You are receiving this mail because: You are watching all bug changes.
