https://bugs.kde.org/show_bug.cgi?id=516456

VBS <[email protected]> changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]

--- Comment #1 from VBS <[email protected]> ---
I will add that if you have "Enable pointer acceleration", the pointer will
always stick to the edges if you move it slowly, regardless of the pointer
speed setting.

It is incredibly frustrating as it makes the pointer acceleration feature
unusable with multi monitors - where it is needed most.
With multiple monitors, the pointer acceleration feature is useful in that it
facilitates both precise movements and long distance movements without lifting
the mouse. The acceleration curve can be intuitively learned, but it is
impossible to learn and accurately predict exactly when the pointer will stick.
Slowing down to accurately stop the pointer over something near the edge of the
adjacent monitor will result in the pointer getting stuck at the edge.
Un-sticking it means moving it faster, overshooting the target, and
re-approaching from the other side - that, after first having your workflow
broken by the fact that the pointer never arrived at the intended location
despite making a movement that should have taken it there.

Setup:
Linux: 6.18.8-1-MANJARO (64-bit)
Plasma Version: 6.5.5
Graphics Platform: Wayland

3x 4K monitors.
Scale = 200% (for all).
Corner barrier = off.
Edge barrier = None.
Enable pointer acceleration = on.
Pointer speed = 0.00. 

Bug triggers regardless of Pointer speed setting when Enable pointer
acceleration = on.

If I turn pointer acceleration off, for me, it always sticks when set below
-0.50.
At exactly -0.50, it sticks moving left to right, but not right to left.
At -0.49 and above, it is not impeding my mouse movements.

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