https://bugs.kde.org/show_bug.cgi?id=516456
VBS <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #1 from VBS <[email protected]> --- I will add that if you have "Enable pointer acceleration", the pointer will always stick to the edges if you move it slowly, regardless of the pointer speed setting. It is incredibly frustrating as it makes the pointer acceleration feature unusable with multi monitors - where it is needed most. With multiple monitors, the pointer acceleration feature is useful in that it facilitates both precise movements and long distance movements without lifting the mouse. The acceleration curve can be intuitively learned, but it is impossible to learn and accurately predict exactly when the pointer will stick. Slowing down to accurately stop the pointer over something near the edge of the adjacent monitor will result in the pointer getting stuck at the edge. Un-sticking it means moving it faster, overshooting the target, and re-approaching from the other side - that, after first having your workflow broken by the fact that the pointer never arrived at the intended location despite making a movement that should have taken it there. Setup: Linux: 6.18.8-1-MANJARO (64-bit) Plasma Version: 6.5.5 Graphics Platform: Wayland 3x 4K monitors. Scale = 200% (for all). Corner barrier = off. Edge barrier = None. Enable pointer acceleration = on. Pointer speed = 0.00. Bug triggers regardless of Pointer speed setting when Enable pointer acceleration = on. If I turn pointer acceleration off, for me, it always sticks when set below -0.50. At exactly -0.50, it sticks moving left to right, but not right to left. At -0.49 and above, it is not impeding my mouse movements. -- You are receiving this mail because: You are watching all bug changes.
