https://bugs.kde.org/show_bug.cgi?id=517789
Oskar <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #1 from Oskar <[email protected]> --- (In reply to megablobperson from comment #0) > Created attachment 190783 [details] > Screenshot of my game over screen, showing a 1 tile with two mines in its > radius > > SUMMARY > > > STEPS TO REPRODUCE > 1. Play KMines > 2. Against a wall with a 1-1 system, select the correct spot in which there > should not be a mine > 3. Game ends, as game says there is a mine there > > OBSERVED RESULT > Game ends with two mines in the radius of the 1 tile. > > EXPECTED RESULT > Game continues as normal. > > > Linux/KDE Plasma: Fedora Linux 43 > KDE Plasma Version: 6.6.2 > KDE Frameworks Version: 6.24.0 > Qt Version: 6.10.2 > > ADDITIONAL INFORMATION There is only one mine next to each of the 1 tiles in the bottom right. The tile that has a mine and an X on it is one that you falsely flagged as having a mine, leading you to believe that the tile that you did click wouldn't have a mine. From what I can tell the game is correct. -- You are receiving this mail because: You are watching all bug changes.
