https://bugs.kde.org/show_bug.cgi?id=517789

Oskar <[email protected]> changed:

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                 CC|                            |[email protected]

--- Comment #1 from Oskar <[email protected]> ---
(In reply to megablobperson from comment #0)
> Created attachment 190783 [details]
> Screenshot of my game over screen, showing a 1 tile with two mines in its
> radius
> 
> SUMMARY
> 
> 
> STEPS TO REPRODUCE
> 1. Play KMines
> 2. Against a wall with a 1-1 system, select the correct spot in which there
> should not be a mine
> 3. Game ends, as game says there is a mine there
> 
> OBSERVED RESULT
> Game ends with two mines in the radius of the 1 tile.
> 
> EXPECTED RESULT
> Game continues as normal.
> 
> 
> Linux/KDE Plasma: Fedora Linux 43
> KDE Plasma Version: 6.6.2
> KDE Frameworks Version: 6.24.0
> Qt Version: 6.10.2
> 
> ADDITIONAL INFORMATION

There is only one mine next to each of the 1 tiles in the bottom right. The
tile that has a mine and an X on it is one that you falsely flagged as having a
mine, leading you to believe that the tile that you did click wouldn't have a
mine. From what I can tell the game is correct.

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