https://bugs.kde.org/show_bug.cgi?id=513295
--- Comment #5 from thesword <[email protected]> --- According to https://zamundaaa.github.io/wayland/2026/05/06/making-wl-shm-fast.html, udmabuf only works with wayland clients using shm buffers. Does this mean that the main thread will remain blocked for any application with a CPU-based rendering application that does not use shm buffers? If this is the case is there any plan to handle the copy from CPU to GPU accessible asynchronously in a separate thread to at least prevent kwin stuttering? -- You are receiving this mail because: You are watching all bug changes.
