https://bugs.kde.org/show_bug.cgi?id=520058
Bug ID: 520058
Summary: Plasma crashes when certain games in Steam are
overloaded
Classification: Plasma
Product: plasmashell
Version First 6.6.4
Reported In:
Platform: Arch Linux
OS: Linux
Status: REPORTED
Keywords: drkonqi
Severity: crash
Priority: NOR
Component: generic-crash
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: 1.0
Application: plasmashell (6.6.4)
ApplicationNotResponding [ANR]: false
Qt Version: 6.11.0
Frameworks Version: 6.26.0
Operating System: Linux 7.0.5-1-cachyos x86_64
Windowing System: Wayland
Distribution: "Arch Linux"
DrKonqi: 6.6.4 [CoredumpBackend]
-- Information about the crash:
I was playing VRChat and something happened in the game that caused the
graphical stack to crash. it didn't take the entire system down but it was
certainly a crash
The crash can be reproduced every time.
-- Backtrace (Reduced):
#5 __pthread_kill_implementation (threadid=<optimized out>,
signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
#6 0x00007fd34309a363 in __pthread_kill_internal (threadid=<optimized out>,
signo=6) at pthread_kill.c:89
#7 0x00007fd34303e7d0 in __GI_raise (sig=sig@entry=6) at
../sysdeps/posix/raise.c:26
#8 0x00007fd343025681 in __GI_abort () at abort.c:77
#9 0x00007fd343026700 in __libc_message_impl
(vma_name=vma_name@entry=0x7fd3431b4883 "glibc: assert", fmt=<optimized out>)
at ../sysdeps/posix/libc_fatal.c:138
#10 0x00007fd343036532 in __libc_message_wrapper (vmaname=0x7fd3431b4883
"glibc: assert", fmt=<optimized out>) at ../include/stdio.h:203
#11 __assert_fail (assertion=0x7fd2d6190b32 "_res == VK_SUCCESS",
file=0x7fd2d61a4230
"/home/builder/build/src/plasma6-wallpapers-wallpaper-engine-git/src/backend_scene/src/VulkanRender/VulkanRender.cpp",
line=<optimized out>, function=<optimized out>) at assert.c:37
#12 0x00007fd2d5e5cb7b in ??? () at
/usr/lib/qt6/qml/com/github/catsout/wallpaperEngineKde/libWallpaperEngineKde.so
#13 0x00007fd2d5f4ba5a in ??? () at
/usr/lib/qt6/qml/com/github/catsout/wallpaperEngineKde/libWallpaperEngineKde.so
#14 0x00007fd3434eb919 in std::execute_native_thread_routine
(__p=0x55d64ab8c6a0) at
/usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:105
#15 0x00007fd3430981b9 in start_thread (arg=<optimized out>) at
pthread_create.c:454
#16 0x00007fd34311d21c in __GI___clone3 () at
../sysdeps/unix/sysv/linux/x86_64/clone3.S:78
Reported using DrKonqi
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