https://bugs.kde.org/show_bug.cgi?id=519934

--- Comment #5 from [email protected] ---
(In reply to Zamundaaa from comment #4)
> The backtrace suggests it's trying to composite an output it doesn't
> actually have a view for. I don't have the slightest clue how it could
> happen though.
> 
> > My guess would be that somehow EE2 is trying to check if the application 
> > that just closed (PoE 2) is active and since its no longer there causes 
> > issues. That would be my only guess. That said on the rare occasion there 
> > is time when the KWin doesn't crash with EE2 still running but thats very 
> > rare. 
> Is there any difference in the logs between the two situations?
> If you disable the window close animations, does that make a difference?

Took a second I tested it out without the windows close animations and its
still crashing.

I am not sure if there are any differences between the logs since I only had
access to logs when it crashed.
I wonder if its because the EE2 is a transparent overlay? When the game closes
it should in theory stop the application but I don't have much context into
either linux compositions and how the transparent overlays behave with these
kind of interactions.

If I close the EE2 before shutting down the PoE2 I dont have any crashes or
issues.

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