https://bugs.kde.org/show_bug.cgi?id=461063
--- Comment #16 from Frank Praznik <[email protected]> --- (In reply to Alberto Salvia Novella from comment #11) > This seems to affects native Linux games as well. > > If in Sauerbraten or Super Tux Kart you set resolution to 4:3, aspect ratio > isn't preserved. This is fixed on the current main branch of SDL (which will eventually be released as 3.6), as it manually centers and masks the content surface when using non-native aspect fullscreen modes on KDE. -- You are receiving this mail because: You are watching all bug changes.
