https://bugs.kde.org/show_bug.cgi?id=461063

--- Comment #16 from Frank Praznik <[email protected]> ---
(In reply to Alberto Salvia Novella from comment #11)
> This seems to affects native Linux games as well.
> 
> If in Sauerbraten or Super Tux Kart you set resolution to 4:3, aspect ratio
> isn't preserved.

This is fixed on the current main branch of SDL (which will eventually be
released as 3.6), as it manually centers and masks the content surface when
using non-native aspect fullscreen modes on KDE.

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