https://bugs.kde.org/show_bug.cgi?id=519543
Vlad Zahorodnii <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Latest Commit| |https://invent.kde.org/plas | |ma/kwin/-/commit/a67431cda4 | |d6afdeda5384ea4d840dfc26ebb | |789 Status|ASSIGNED |RESOLVED --- Comment #2 from Vlad Zahorodnii <[email protected]> --- Git commit a67431cda4d6afdeda5384ea4d840dfc26ebb789 by Vlad Zahorodnii. Committed on 29/05/2026 at 17:49. Pushed by vladz into branch 'master'. opengl: Improve shader compilation errors "log" is printed as a QByteArray. QByteArray will print characters as is, i.e. the new line character will be printed as "\n" instead of adding a new line. Use .data() so the error messages are properly formatted. While on this, also use qUtf8Printable() to remove quotes around shader source code. M +3 -3 src/opengl/glshader.cpp https://invent.kde.org/plasma/kwin/-/commit/a67431cda4d6afdeda5384ea4d840dfc26ebb789 -- You are receiving this mail because: You are watching all bug changes.
