https://bugs.kde.org/show_bug.cgi?id=519543

Vlad Zahorodnii <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/a67431cda4
                   |                            |d6afdeda5384ea4d840dfc26ebb
                   |                            |789
             Status|ASSIGNED                    |RESOLVED

--- Comment #2 from Vlad Zahorodnii <[email protected]> ---
Git commit a67431cda4d6afdeda5384ea4d840dfc26ebb789 by Vlad Zahorodnii.
Committed on 29/05/2026 at 17:49.
Pushed by vladz into branch 'master'.

opengl: Improve shader compilation errors

"log" is printed as a QByteArray. QByteArray will print characters as
is, i.e. the new line character will be printed as "\n" instead of
adding a new line. Use .data() so the error messages are properly
formatted.

While on this, also use qUtf8Printable() to remove quotes around shader
source code.

M  +3    -3    src/opengl/glshader.cpp

https://invent.kde.org/plasma/kwin/-/commit/a67431cda4d6afdeda5384ea4d840dfc26ebb789

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to