https://bugs.kde.org/show_bug.cgi?id=521448
--- Comment #3 from Aaron Bockelie <[email protected]> --- (In reply to Kai Uwe Broulik from comment #2) > We do support dedicated "pressed" vs "press and release" shortcuts in > KGlobalAccel so in theory we could support "press and hold" for play, if > anyone is willing to implement it. I'd be happy to investigate working out a debounce or multi press sink detection of sorts. -- You are receiving this mail because: You are watching all bug changes.
