https://bugs.kde.org/show_bug.cgi?id=521448

--- Comment #3 from Aaron Bockelie <[email protected]> ---
(In reply to Kai Uwe Broulik from comment #2)
> We do support dedicated "pressed" vs "press and release" shortcuts in
> KGlobalAccel so in theory we could support "press and hold" for play, if
> anyone is willing to implement it.

I'd be happy to investigate working out a debounce or multi press sink
detection of sorts.

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