https://bugs.kde.org/show_bug.cgi?id=522005

            Bug ID: 522005
           Summary: UI hangs after starting GW2 via Steam Proton with kwin
                    and drkonqi 6.7
    Classification: Plasma
           Product: kwin
      Version First 6.7.0
       Reported In:
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: wayland-generic
          Assignee: [email protected]
          Reporter: [email protected]
  Target Milestone: ---

Created attachment 193544
  --> https://bugs.kde.org/attachment.cgi?id=193544&action=edit
Logs from two sessions, the 1st part of the file is the session without a hang,
the 2nd part has the hang.

DESCRIPTION

When I launch the game Guild Wars 2 via Steam Proton 9.0-4 (same for 8), its
launcher comes up and then I cannot interact with my system anymore.

OBSERVED RESULT

My system hangs, I cannot start another session via e.g. Ctrl+Alt+F3 to check
what is going on. I can only reboot via the PCs power button.

EXPECTED RESULT

No hang.

SOFTWARE/OS VERSIONS
Operating System (available in the Info Center app, or by running `kinfo` in a
terminal window):

Operating System: Arch Linux 
KDE Plasma Version: 6.7.0
KDE Frameworks Version: 6.27.0
Qt Version: 6.11.1
Kernel Version: 7.0.12-arch1-1 (64-bit)
Graphics Platform: Wayland
Processors: 32 × AMD Ryzen 9 5950X 16-Core Processor
Memory: 32 GiB of RAM (31.2 GiB usable)
Graphics Processor: AMD Radeon RX 6900 XT

ADDITIONAL INFORMATION

My system is up-to-date, aside from these 2 downgrades:

pacman -U /var/cache/pacman/pkg/kwin-6.6.5-4-x86_64.pkg.tar.zst
/var/cache/pacman/pkg/drkonqi-6.6.5-2-x86_64.pkg.tar.zst

As per https://community.kde.org/KWin/Debugging, I've added this to my
~/.zshrc:

export QT_LOGGING_RULES="kwin_*.debug=true"

Logs from a not hanging and hanging sessions are attached as one file

Looking at these entries in the logs of the hanging session (not seen in the
not hanging session):

kwin_wayland[1221]: Could not create udmabuf: Invalid argument

And this blog post:

https://zamundaaa.github.io/wayland/2026/05/06/making-wl-shm-fast.html

Maybe its related to this feature.

Is there a way to disable it for now?

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