https://bugs.kde.org/show_bug.cgi?id=521952
--- Comment #4 from [email protected] --- (In reply to Zamundaaa from comment #3) > It's not a regression, afaik it's been that way since they added HDR support > for Vulkan. The WSI layer just happened to work around it, otherwise you > would've seen the crash for a long time already. HDR generally seems to be broken across the board since the 6.7 update/Nvidia driver 610.43.02. HDR worked in Witcher 3 before the update(s). Now I can toggle it, but I can visually see that it isn't applying. If it's not a regression and WSI will work for Sekiro in 6.7.1, then how come HDR doesn't work in Witcher 3 now, which doesn't require WSI to begin with? Will HDR be fixed accross the board in the next update? -- You are receiving this mail because: You are watching all bug changes.
