https://bugs.kde.org/show_bug.cgi?id=522623
Bug ID: 522623
Summary: Difficulty to see ghosts are eatable or not
Classification: Applications
Product: kapman
Version First 26.04.3
Reported In:
Platform: Other
OS: Linux
Status: REPORTED
Severity: normal
Priority: NOR
Component: general
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected]
Target Milestone: ---
DESCRIPTION
When eating a PILL to chase the ghosts, I have a hard time seeing the
difference between the ghosts that can be eaten and the ones that can not be
eaten. This is mainly because the picture overall stays quite "White/Gray" and
only parts of the ghosts get alternative colours.
STEPS TO REPRODUCE
1. I have default settings, just eat a pill eat a ghost and wait till it
re-appears in play,
OBSERVED RESULT
I simply have a hard time to see the difference
EXPECTED RESULT
That the entire picture of the ghost is very clearly different from default
ghosts. A very contrast way of differentiating between eatable ghosts and non
eatable ghosts. Maybe via a setting if you want to enable this?
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