https://bugs.kde.org/show_bug.cgi?id=526201

Sachin Thomas <[email protected]> changed:

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                 CC|                            |[email protected]

--- Comment #8 from Sachin Thomas <[email protected]> ---
Adding another data point from an NVIDIA system running Plasma 6.8 Beta 2
(6.7.91).

Unlike the original report, direct scanout works correctly for me with HDR
disabled. However, enabling HDR in Plasma Display Configuration consistently
prevents direct scanout in fullscreen games.

Tested with Gears of War: E-Day through Steam/Proton:

- **Plasma HDR off, in-game HDR off:** Direct scanout works.
- **Plasma HDR on, in-game HDR off:** Composited.
- **Plasma HDR on, in-game HDR on:** Composited.

Verified using KWin's `showcompositing` debug effect. The issue also persists
with MangoHud/MangoApp disabled.

**System:**
- CachyOS, Plasma Wayland 6.7.91
- NVIDIA RTX 4080
- NVIDIA proprietary driver 615.78.08
- Kernel 7.2.9-cachyos
- LG 45GX950A, 5120×2160 @ 165 Hz, HDMI 2.1

Regarding the earlier discussion about DRM color pipelines: NVIDIA's driver now
exposes color-pipeline support, and
`/sys/module/nvidia_drm/parameters/color_pipeline` reports `Y`.

Given this newer driver support, should HDR direct scanout now be possible, or
are there additional limitations in KWin's HDR color-management path that
prevent it?

I understand this may be a separate issue from the original report, since SDR
direct scanout is working on my system. I can provide `drm_info` and KWin
diagnostic output if useful.

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