https://bugs.kde.org/show_bug.cgi?id=527378
Bug ID: 527378
Summary: The advanced color selector does not update to reflect
active color in use
Classification: Applications
Product: krita
Version First nightly build (please specify the git hash!)
Reported In:
Platform: Android
OS: Android 16.x
Status: REPORTED
Severity: normal
Priority: NOR
Component: Color Selectors
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 197310
--> https://bugs.kde.org/attachment.cgi?id=197310&action=edit
Screenshot depicting mismatch between active color and advanced color selector
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DESCRIPTION
Advanced Color Selector doesn’t update when changing color via Color Sampler
STEPS TO REPRODUCE
1. Open (or create) a canvas with several colors.
2. Change the active color by using the color sampler tool.
3.
OBSERVED RESULT
The active color changes as expected however the advanced color selector does
not match the active color.
EXPECTED RESULT
The color selector should adjust to reflect the new color chosen via the color
sampler tool.
SOFTWARE/OS VERSIONS
Operating System (available in the Info Center app, or by running `kinfo` in a
terminal window):
Krita
Version: 5.4.0-prealpha (git 903a173)
Hidpi: true
Qt
Version (compiled): 5.15.7
Version (loaded): 5.15.7
OS Information
Build ABI: arm64-little_endian-lp64
Build CPU: arm64
CPU: arm64
Kernel Type: linux
Kernel Version: 6.6.102-android15-8-abX520XXSBCZI2-4k
Pretty Productname: Android (16.0)
Product Type: android
Product Version: 16.0
Product Model: Samsung SM-X520
Locale
Languages: en_CA, en_Latn_CA
C locale: C.UTF-8
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
OpenGL Info
Qt Platform Name: "android"
Vendor: "Samsung Electronics Co., Ltd."
Renderer: "ANGLE ((Samsung Xclipse 540) on Vulkan 1.3.279)"
Driver version: "OpenGL ES 3.2 Driver version: 24.1.307 git hash:
86f99cfe6317"
Shading language: "OpenGL ES GLSL ES 3.20 (ANGLE git hash: 86f99cfe6317)"
Requested format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.2, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
GL version: 3.2
Supports deprecated functions false
Is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: false
Extensions:
GL_OES_compressed_ETC2_sRGB8_texture
GL_ANGLE_base_vertex_base_instance
GL_EXT_separate_shader_objects
GL_EXT_texture_sRGB_decode
GL_OES_vertex_half_float
GL_EXT_copy_image
GL_OES_texture_stencil8
GL_EXT_gpu_shader5
GL_CHROMIUM_bind_generates_resource
GL_EXT_color_buffer_half_float
GL_EXT_polygon_offset_clamp
GL_OES_compressed_EAC_RG11_signed_texture
GL_EXT_texture_mirror_clamp_to_edge
GL_OES_compressed_ETC2_sRGB8_alpha8_texture
GL_EXT_shadow_samplers
GL_EXT_texture_filter_anisotropic
GL_OES_texture_half_float
GL_EXT_map_buffer_range
GL_ANGLE_client_arrays
GL_ANGLE_read_only_depth_stencil_feedback_loops
GL_OES_fbo_render_mipmap
GL_QCOM_texture_foveated
GL_OVR_multiview
GL_ANGLE_renderability_validation
GL_OES_texture_border_clamp
GL_EXT_texture_format_sRGB_override
GL_OES_element_index_uint
GL_OES_texture_float
GL_ANGLE_robust_client_memory
GL_CHROMIUM_copy_texture
GL_EXT_memory_object
GL_NV_pack_subimage
GL_OES_compressed_EAC_R11_signed_texture
GL_ANGLE_vulkan_image
GL_QCOM_shading_rate
GL_NV_read_depth_stencil
GL_OES_texture_storage_multisample_2d_array
GL_EXT_sRGB_write_control
GL_EXT_blend_minmax
GL_OES_texture_half_float_linear
GL_ANGLE_translated_shader_source
GL_OES_EGL_sync
GL_OES_shader_image_atomic
GL_EXT_conservative_depth
GL_AMD_performance_monitor
GL_OES_compressed_EAC_R11_unsigned_texture
GL_EXT_unpack_subimage
GL_ANGLE_framebuffer_multisample
GL_EXT_texture_type_2_10_10_10_REV
GL_OES_primitive_bounding_box
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_NV_polygon_mode
GL_EXT_YUV_target
GL_EXT_texture_border_clamp
GL_EXT_draw_elements_base_vertex
GL_EXT_clip_control
GL_ANGLE_base_vertex_base_instance_shader_builtin
GL_ANGLE_yuv_internal_format
GL_EXT_geometry_shader
GL_ANGLE_instanced_arrays
GL_OES_compressed_ETC2_RGB8_texture
GL_OES_standard_derivatives
GL_EXT_buffer_storage
GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture
GL_NV_framebuffer_blit
GL_ANGLE_memory_size
GL_EXT_primitive_bounding_box
GL_OES_sample_shading
GL_ANGLE_texture_multisample
GL_EXT_compressed_ETC1_RGB8_sub_texture
GL_EXT_texture_compression_dxt1
GL_OES_sample_variables
GL_EXT_color_buffer_float
GL_EXT_float_blend
GL_NV_depth_buffer_float2
GL_CHROMIUM_lose_context
GL_OES_texture_buffer
GL_NV_pixel_buffer_object
GL_ANGLE_multi_draw
GL_ANGLE_get_image
GL_OES_geometry_shader
GL_OES_packed_depth_stencil
GL_ANGLE_polygon_mode
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_OES_depth_texture
GL_EXT_frag_depth
GL_EXT_multi_draw_indirect
GL_OES_shader_multisample_interpolation
GL_ANGLE_framebuffer_blit
GL_EXT_shader_io_blocks
GL_OES_mapbuffer
GL_OES_EGL_image_external_essl3
GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_semaphore_fd
GL_EXT_external_buffer
GL_OES_rgb8_rgba8
GL_EXT_shader_texture_lod
GL_NV_shader_noperspective_interpolation
GL_EXT_EGL_image_array
GL_ANGLE_depth_texture
GL_OES_texture_3D
GL_QCOM_framebuffer_foveated
GL_EXT_multisampled_render_to_texture2
GL_OVR_multiview2
GL_OES_shader_io_blocks
GL_OES_EGL_image_external
GL_OES_texture_cube_map_array
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_texture_rg
GL_OES_compressed_EAC_RG11_unsigned_texture
GL_EXT_disjoint_timer_query
GL_EXT_multisample_compatibility
GL_ANGLE_relaxed_vertex_attribute_type
GL_QCOM_render_shared_exponent
GL_KHR_blend_equation_advanced
GL_EXT_render_snorm
GL_NV_fence
GL_EXT_EGL_image_external_wrap_modes
GL_OES_depth24
GL_ANGLE_shader_pixel_local_storage
GL_NV_read_stencil
GL_ANGLE_program_cache_control
GL_EXT_instanced_arrays
GL_KHR_debug
GL_EXT_protected_textures
GL_EXT_texture_cube_map_array
GL_EXT_texture_sRGB_R8
GL_EXT_sRGB
GL_EXT_texture_sRGB_RG8
GL_ANGLE_stencil_texturing
GL_CHROMIUM_copy_compressed_texture
GL_OES_draw_buffers_indexed
GL_ANGLE_get_tex_level_parameter
GL_ANGLE_memory_object_flags
GL_EXT_texture_storage
GL_EXT_memory_object_fd
GL_OES_depth32
GL_OES_depth_texture_cube_map
GL_ANGLE_copy_texture_3d
GL_EXT_base_instance
GL_KHR_texture_compression_astc_ldr
GL_ANGLE_compressed_texture_etc
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_request_extension
GL_EXT_texture_compression_s3tc_srgb
GL_OES_surfaceless_context
GL_EXT_tessellation_shader
GL_OES_texture_npot
GL_EXT_read_format_bgra
GL_OES_EGL_image
GL_OES_vertex_type_10_10_10_2
GL_EXT_draw_buffers_indexed
GL_OES_vertex_array_object
GL_NV_read_depth
GL_EXT_texture_buffer
GL_EXT_depth_clamp
GL_EXT_draw_buffers
GL_EXT_semaphore
GL_ANGLE_get_serialized_context_string
GL_EXT_shader_non_constant_global_initializers
GL_ANGLE_robust_fragment_shader_output
GL_ANGLE_clip_cull_distance
GL_CHROMIUM_bind_uniform_location
GL_EXT_occlusion_query_boolean
GL_OES_get_program_binary
GL_ANGLE_logic_op
GL_ANGLE_texture_usage
GL_EXT_texture_format_BGRA8888
GL_OES_compressed_ETC2_RGBA8_texture
GL_KHR_robust_buffer_access_behavior
GL_OES_draw_elements_base_vertex
GL_ANDROID_extension_pack_es31a
GL_EXT_discard_framebuffer
GL_EXT_robustness
GL_EXT_clip_cull_distance
GL_EXT_blend_func_extended
GL_EXT_multisampled_render_to_texture
QPA OpenGL Detection Info
supportsDesktopGL: false
supportsOpenGLES: true
isQtPreferOpenGLES: true
Detected renderers:
(Supported) ANGLE ((Samsung Xclipse 540) on Vulkan 1.3.279) (OpenGL ES 3.2
Driver version: 24.1.307 git hash: 86f99cfe6317)
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: angle
Memory: 11633 Mb
Number of Cores: 8
Swap Location: /data/data/org.krita.next/cache
Built for: arm64+neon
Base instruction set: arm64+neon
Supported instruction sets: arm64+sve arm64+sve arm64+sve i8mm+neon64
arm64+neon arm32+neon
Current Settings
Current Swap Location: /data/data/org.krita.next/cache
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location: /storage/emulated/0/Android/data/org.krita.next/files
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name:
Depth: 32
Scale: 1.75
Physical DPI142.277
Logical DPI72
Physical Size: 235, 147
Position: 0, 0
Resolution in pixels: 1317x823
Manufacturer:
Model:
Refresh Rate: 60
Serial Number:
ADDITIONAL INFORMATION
Originally posted on Krita-Artists.
https://krita-artists.org/t/5-4-0-advanced-color-selector-doesnt-update-when-changing-color-via-color-sampler/192432
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