https://bugs.kde.org/show_bug.cgi?id=527144
--- Comment #10 from Błażej Szczygieł <[email protected]> --- (In reply to Zamundaaa from comment #9) > (In reply to Błażej Szczygieł from comment #8) > > It's working already on 6.8 branch. > Is that with commit timing re-enabled, or with it being off by default? If > it only works because commit timing is off, the bug is still there Bisect (6.8.1..6.8) pointed to this: commit 8c5bd6e6c53a37fce24773879c54dec6e6ee095a Author: Xaver Hugl <[email protected]> Date: Fri Oct 23 17:05:16 2026 +0200 backends/drm: disable post-blend offloading if color pipelines aren't supported It's not gonna be useful and can introduce performance problems. BUG: 527628 (cherry picked from commit fbd21971630569eec1de0c69138f6914c4d49cde) Co-authored-by: Xaver Hugl <[email protected]> src/backends/drm/drm_output.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) --- TLDR: - "scene: Avoid repainting for blocked timed commits" - fixed stuttering (already in 6.8.1) - "backends/drm: disable post-blend offloading if color pipelines aren't supported" - fixed "limited" FPS with compositing (when direct scanout is not working, which is the default behavior in 6.8.1, because color pipelines are disabled by default) I don't see issues with commit timing so far, I set "export KWIN_WAYLAND_SUPPORT_COMMIT_TIMING_V1=1" (AMD Radeon user). -- You are receiving this mail because: You are watching all bug changes.
