https://bugs.kde.org/show_bug.cgi?id=527144

--- Comment #10 from Błażej Szczygieł <[email protected]> ---
(In reply to Zamundaaa from comment #9)
> (In reply to Błażej Szczygieł from comment #8)
> > It's working already on 6.8 branch.
> Is that with commit timing re-enabled, or with it being off by default? If
> it only works because commit timing is off, the bug is still there

Bisect (6.8.1..6.8) pointed to this:

commit 8c5bd6e6c53a37fce24773879c54dec6e6ee095a
Author: Xaver Hugl <[email protected]>
Date:   Fri Oct 23 17:05:16 2026 +0200

    backends/drm: disable post-blend offloading if color pipelines aren't
supported

    It's not gonna be useful and can introduce performance problems.

    BUG: 527628


    (cherry picked from commit fbd21971630569eec1de0c69138f6914c4d49cde)

    Co-authored-by: Xaver Hugl <[email protected]>

 src/backends/drm/drm_output.cpp | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)


---


TLDR:
- "scene: Avoid repainting for blocked timed commits" - fixed stuttering
(already in 6.8.1)
- "backends/drm: disable post-blend offloading if color pipelines aren't
supported" - fixed "limited" FPS with compositing (when direct scanout is not
working, which is the default behavior in 6.8.1, because color pipelines are
disabled by default)

I don't see issues with commit timing so far, I set "export
KWIN_WAYLAND_SUPPORT_COMMIT_TIMING_V1=1" (AMD Radeon user).

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to