https://bugs.kde.org/show_bug.cgi?id=528445

            Bug ID: 528445
           Summary: Game FPS locked to ~30 on primary output when Adaptive
                    Sync is set to "Always" on a secondary output
    Classification: Plasma
           Product: kwin
      Version First 6.8.2
       Reported In:
          Platform: CachyOS
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: multi-screen
          Assignee: [email protected]
          Reporter: [email protected]
  Target Milestone: ---

Created attachment 198149
  --> https://bugs.kde.org/attachment.cgi?id=198149&action=edit
kscreen-doctor -o output

Setup:
- CachyOS, KWin 6.8.2, Mesa 26.2.6, kernel 7.3.1-cachyos
- RX 7900 XTX (+ Ryzen 7000 iGPU present)
- DP-1: Dell AW3423DWF, [email protected], HDR on, Adaptive Sync "Automatic"
- DP-3: ASUS VG249, [email protected], Adaptive Sync "Always"

Problem:
Fullscreen games on DP-1 are locked to ~30 FPS while DP-3 has
Adaptive Sync set to "Always". Changing DP-3 to "Automatic" or
"Never" immediately restores normal frame rates. Reproducible by
toggling the setting live.

Note: setting KWIN_DRM_USE_COLOR_PIPELINE=1 also avoided the
issue on 6.8.1 / 6.8.2, which may help locate it.

kscreen-doctor -o output attached.

Possibly related: bug 489050 comment 2 (game dropping to ~30 FPS
with adaptive sync), which the KWin developer said should be a
separate report. In my case the trigger is "Always" on a
*secondary* output affecting a game on the primary output, with
no other GPU-accelerated apps open on the secondary monitor.

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