https://bugs.kde.org/show_bug.cgi?id=381362
--- Comment #3 from Boudewijn Rempt <[email protected]> --- Um... Why is this file 16 bit float/channel? Are you doing HDR stuff with it? That doubles the memory needed compared to 8 bit rgba, and is an all cases slower than 16 bits/channel rgba. The file takes about 10gb of memory, so I'm not surprised that Krita is struggling a bit... -- You are receiving this mail because: You are watching all bug changes.
