https://bugs.kde.org/show_bug.cgi?id=381362

--- Comment #3 from Boudewijn Rempt <[email protected]> ---
Um... Why is this file 16 bit float/channel? Are you doing HDR stuff with it?
That doubles the memory needed compared to 8 bit rgba, and is an all cases
slower than 16 bits/channel rgba. The file takes about 10gb of memory, so I'm
not surprised that Krita is struggling a bit...

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to