https://bugs.kde.org/show_bug.cgi?id=383894

--- Comment #1 from sogun <forge...@gmail.com> ---
You'll see in 5~~20 seconds of working = zooming in out, panning around in the
wrap-around environment and picking color and painting that  the ALT+Color
Picker looses is exact pixel accuracy and its screen-coordinate detection
SLIDES OFFSET.   

It still finds the color, but after loosing TRACK of the exact pixel-on-screen
coordinates in wrap around mode, it becomes a blind-man game, a mystery where
exactly the ALT+Color Picker thinks the pixels on the painted texture are...

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