https://bugs.kde.org/show_bug.cgi?id=384664

            Bug ID: 384664
           Summary: Moving keyframes is only supported by dragging which
                    cant be done on large clips
           Product: kdenlive
           Version: git-master
          Platform: Other
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: User Interface
          Assignee: j...@kdenlive.org
          Reporter: paj...@gmail.com
  Target Milestone: ---

This makes fine adjusting the keyframes very difficult

Moving the timer just moves the player head. Theres no way to move an existing
keyframe

You can only move kf by dragging. If the clip is large enough, theres not
enough pixels on the screen to grab the handle of the keyframe you want to move


My workaround is to randomly cut the clip to make it smaller. Also I have the
ui span the whole botton row, so theres more room to maneuver with keyframes

Possible ideas for fixes:
- allow to zoom in the keyframing timeline
- Copy and paste keyframes (witch would be awesome by itself)
- make the timer shown in the keyframe interface a part of the keyframe. This
means, if you change that value, the keyframe also moves

Thanks for reading!

PS: Im really containing myself of opening new bugs. No wishlist anymore, just
bugs that make kdenlive a pain to use :)

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