--- Comment #10 from Martin Flöser <> ---
(In reply to Vlad Zagorodniy from comment #7)
> Offtopic: Martin, did you give any talks or have articles about KWin
> architecture? I wish I could help somehow but my current level of knowledge
> of KWin is slightly low.

I did write one blog post about the effect rendering pipeline years ago. I fear
it hardly matches reality any more. The general design of the compositor is
described in scene.cpp, but I fear it's too high level to be of much help.

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