https://bugs.kde.org/show_bug.cgi?id=390897
Boudewijn Rempt <b...@valdyas.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED CC| |b...@valdyas.org --- Comment #1 from Boudewijn Rempt <b...@valdyas.org> --- Sorry, but what do you expect? The bigger a texture, the more calculations need to happen, so the more time that takes. If you're using really big textures, you'll have to be a bit more patient: this will also affect the brush speed, of course. And while we're always trying to make Krita faster by optimizing algorithms, it will always be true that if you're trying to manipulate more pixels at a time, then that will take more CPU and so more time: you cannot have instant infinity. -- You are receiving this mail because: You are watching all bug changes.