--- Comment #5 from Nate Graham <> ---
I'm a person who's uptight about fonts, but I'm also realistic: fonts without
sub-pixel anti-aliasing are vastly better than fonts that are blurry and
pixellated! I often use a non-integer scale factor (1.1x) and fonts look
fantastic to me. Those "tricks" are more necessary for non-HiDPi use cases
anyway. If we lose sub-pixel anti-aliasing, but gain usable, pretty-enough
fonts at non-integer scale factors, that seems like a huge win to me. It'd be
one step back, and like 20 steps forward IMHO.

And do we (or Qt) have a bug report on Text.NativeRendering being broken at
non-integer scale factors?

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