https://bugs.kde.org/show_bug.cgi?id=368838

--- Comment #79 from David Edmundson <k...@davidedmundson.co.uk> ---
> So should Qt use the threaded render loop by default, then? Or should we? Or 
> something else?

Is decided by Qt based on your graphic card/drivers.

Maybe that selection code in Qt can be tweaked, but we most definitely
shouldn't force it from our side.

Especially not this way round (forcing basic would be maybe ok). If you do this
on a driver that doesn't support threaded GL you're going to have random
crashes at any point.

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