https://bugs.kde.org/show_bug.cgi?id=392191

--- Comment #3 from Dennis Ranke <[email protected]> ---
Ok, I guessed wrong, it's actually the horizontal applyMatrix that is wrong:

horizPainterLR.applyMatrix(kernelHorizLeftRight, device,
                           srcTopLeft - QPoint(ceil(horizontalCenter), 0),
                           srcTopLeft - QPoint(ceil(horizontalCenter), 0),
                           rect.size() + QSize(2 * ceil(horizontalCenter), 0),
BORDER_REPEAT);

gets rid of the line at the top and bottom edges for me.

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