--- Comment #4 from David Edmundson <k...@davidedmundson.co.uk> ---
Git commit 804d0bd42a23488a6bbd8090ee2590871ddeb64e by David Edmundson.
Committed on 09/04/2018 at 21:58.
Pushed by davidedmundson into branch 'Applications/18.04'.
Fix rubber band selection drawing contents misaligned with scaling
in drawPixmap(source, sourceRect) the source rect is in native pixels.
In this code the size was scaled by the DPR, but the location was not.
blendRect is the contents of a selection rectangle, offset from the
bounding darker blue rectangle. Hence we haven't really noticed.
This completely fixes the rectangle when the scale == 2.0/3.0
Some smaller artifacts remain on fractional scale factors, which is a
separate code bug with the same symptoms.
Reviewers: aacid, rkflx
Reviewed By: rkflx
Subscribers: sander, rkflx, anthonyfieroni, #okular
Differential Revision: https://phabricator.kde.org/D8980
M +3 -2 ui/pageview.cpp
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