https://bugs.kde.org/show_bug.cgi?id=395265
Bug ID: 395265
Summary: Rendering the same animation at 48 fps makes the
animation play faster and smoother than rendering at
60 fps
Product: krita
Version: 4.0.3
Platform: Other
OS: MS Windows
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: Animation
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 113221
--> https://bugs.kde.org/attachment.cgi?id=113221&action=edit
Contains 2 gifs of the same animation (one rendered at 48fps and the other at
60fps) and the logs of each render
When I render an animation to a gif at 48 fps the animation is fast and smooth.
No problems and plays as expected. But when I render at 60 fps the animation
compared to the 48 fps gif is slower and not as smooth. The 60 fps gif is
noticeably slower and very choppy. The 60 fps gif should play faster than the
48 fps gif since it's playing the same amount of frames at a faster rate, but
it does not.
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