https://bugs.kde.org/show_bug.cgi?id=395233

--- Comment #5 from Mariusz Glebocki <m...@arccos-1.net> ---
I've made a partial fix, but it turns out the Qt bug is worse than I thought.
Some combining characters (e.g. 0x0332-0x0338) are treated as regular
characters. This causes (without current functionality which cuts them off)
wrong position detection and rendering problems.

If I'll not find anything better, I'll filter out those problematic combining
characters.

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