https://bugs.kde.org/show_bug.cgi?id=360978

--- Comment #11 from Martin Höher <mar...@rpdev.net> ---
No problem, survived worse ;)

Regarding OpenGL: I tried to switch to 2.0 which does not change anything.
Switching to XRender makes some difference (there are still fragments seen on
the screen, but compared to OpenGL - where the fragments are kind of flickering
- with XRender the fragments are drawn steadily).

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