https://bugs.kde.org/show_bug.cgi?id=403570
Vlad Zagorodniy <vladz...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|CONFIRMED |RESOLVED Resolution|--- |FIXED Latest Commit| |https://commits.kde.org/kwi | |n/bdddf4daf2d810630e1527798 | |384188e001c80ce --- Comment #1 from Vlad Zagorodniy <vladz...@gmail.com> --- Git commit bdddf4daf2d810630e1527798384188e001c80ce by Vlad Zagorodniy. Committed on 07/02/2019 at 00:10. Pushed by vladz into branch 'Plasma/5.15'. [effects/screenedge] Use correct blend function Summary: Glow textures already have the red, green, and blue channels premultiplied by the alpha component (because of QImage), thus we can't use GL_SRC_ALPHA for sfactor in glBlendFunc. Test Plan: Before: {F6592391} After: {F6592392} Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18803 M +1 -1 effects/screenedge/screenedgeeffect.cpp https://commits.kde.org/kwin/bdddf4daf2d810630e1527798384188e001c80ce -- You are receiving this mail because: You are watching all bug changes.