https://bugs.kde.org/show_bug.cgi?id=408331

--- Comment #9 from cadaverous.d...@gmail.com ---
I want to point out this bug DOES NOT appear when using OpenGL as the display
renderer for me (windows 10), but DOES appear when using Direct3D, at least for
me. Not sure about the others.

I have to use the Direct3D because OpenGL gives me a slight 1second lag with
new brush strokes otherwise (even after 4.2.1).

I just thought this would be interesting to note.

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