https://bugs.kde.org/show_bug.cgi?id=408594

Fabian Vogt <fab...@ritter-vogt.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |fab...@ritter-vogt.de

--- Comment #23 from Fabian Vogt <fab...@ritter-vogt.de> ---
Interesting parts of the debug output:

qt.qpa.screen: adding QXcbScreen(0x5630281c1250, name="VGA-1",
geometry=1024x768+0+0, availableGeometry=1024x732+0+0, devicePixelRatio=1.0,
logicalDpi=QPair(96.0,96.0), physicalSize=270.0x203.0mm, screenNumber=0,
virtualSize=1024x768 (1024.0x768.0mm), orientation=Qt::LandscapeOrientation,
depth=16, refreshRate=60.0, root=2e4, windowManagerName="") (Primary: true )
qt.qpa.gl: Multithreaded OpenGL disabled: blacklisted vendor "Mesa Project and
SGI"
qt.qpa.gl: Force-enable multithreaded OpenGL by setting environment variable
QT_OPENGL_NO_SANITY_CHECK
kwin_platform_x11_standalone: Choosing GLXFBConfig 0x27e X visual 0x2d5 depth
32 RGBA 8:8:8:8 ZS 0:0 sRGB: 1
kwin_platform_x11_standalone: Created GLX context with attributes: 
Version requested:      true
Version:        2.1
Robust: false
Forward compatible:     false
Core profile:   false
Compatibility profile:  false
High priority:  false
OpenGL vendor string:                   VMware, Inc.
OpenGL renderer string:                 llvmpipe (LLVM 8.0, 256 bits)
OpenGL version string:                  3.1 Mesa 19.1.0
OpenGL shading language version string: 1.40
Driver:                                 LLVMpipe
GPU class:                              Unknown
OpenGL version:                         3.1
GLSL version:                           1.40
Mesa version:                           19.1
X server version:                       1.20.5
Linux kernel version:                   5.1.10
Requires strict binding:                yes
GLSL shaders:                           yes
Texture NPOT support:                   yes
Virtual Machine:                        no
kwin_platform_x11_standalone: Direct rendering: true
kwin_scene_opengl: OpenGL 2 compositing successfully initialized
kwin_core: Instantiated compositing plugin: "SceneOpenGL"
kwin_platform_x11_standalone: Using FBConfig 0x26e for visual 0x2c6

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